If the usual shoot-things-with-guns and slash-things-with-swords games are feeling a little tired, Always Sometimes Monsters brings a new, combat-free approach to RPGs—but doesn't quite hit the mark.
These are the ways I remember dying in Call of Duty: Black Ops: shot in the head by somebody; shot somewhere else by somebody; injured by grenades; fell off something; many variations on these themes.
I'm not a fan of the Walking Dead TV show. In my search for games to play on my iPad, however, I gave the Walking Dead game a shot—and ended up liking it, with one big caveat.
I'm not exactly sure why I missed Metro: Last Light when it was first released. I was a huge fan of Metro 2033. I love the STALKER games. I'm obsessed with Russian dystopian science fiction. Yet for whatever reason, I skipped it when it was first released. I'm glad I didn't let it pass by completely though.
I hadn't played the first BioShock before I began BioShock Infinite. I started this game with no memory or knowledge of past events, only a vague idea of what I was supposed to do next, stumbling from one conveniently placed Voxophone to another, hoping to desperately piece together some kind of context. In other…
The last JRPG I finished and enjoyed was 2000's Skies of Arcadia for the Dreamcast. But as a kid, I played pretty much every JRPG I could get my hands on. Final Fantasy, Earthbound, Dragon Warrior, Chrono Trigger, Grandia, Suikoden, Sword of Vermilion, Xenogears, and Phantasy Star all consumed the bulk of my free…
For all the games that were hyped up last year—many deservedly so—Remember Me is a game that flew somewhat under the radar, despite being a solid combat-focused game with a great story and setting.